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OOP programming is a terminology related to class, objects and other concepts like Inheritance, Abstraction, Encapsulation, Polymorphism etc.
Inheritance, Polymorphism, Abstraction, Encapsulation
Encapsulation, Abstraction,Inheritance and Polymorphism
Four Building blocks of OOP programming are Inheritance, Polymorphism, Abstraction, Encapsulation
Class, Object, Encapsulation, inhertience, polymorphism.
Class, Objects, Polymorphism, Inheritance, Encapsulation and Abstraction
bject-Oriented Programs mainly based on Object's Properties and Behaviours.
Object-oriented programming uses objects in programming. It aims to implement real-world entities like inheritance, hiding, polymorphism etc in programming. The main aim of OOP is to bind together the data and the functions that operate on them so that no other part of the code can access this data except that function.
is techniques based on objects and classes
Object-Oriented Programs mainly based on Object's Properties and Behaviours.
For an example, a Student is a real-world object. Student id, name, age can define as Property Data. Further Student activities such as upload the assignment, log in to the system, update profile can be defined as behaviours. Before entering into Object-oriented programming, you should be able to identify objects and their properties, behaviours.
Next important thing is How to apply Objects into the program. For this, We use classes to represent the object in the program. The class is blueprint or template for the object. For this, you can use any kind of object-oriented programming language to represent an object in the code. Following example used show Student object using Java Programming Language.
Ex -
Class Student {
int id;
String name;
public void loginToSystem(){
}
}
After that you should creating instance of the class for represent , single instance of the object.
Example - when need represent following student info represent in program
Student ID: Studnet Name: Anne
Create an Object
Student s1 = new Student();
s1.id =
s1.name = "Anne"
In addition, you have to learn many more things inside these concepts. I just highlighted the key topics required for Object-oriented programs.
Finally, after learning the basic key topic of objects oriented programs, you should follow the best practice of object-oriented programming. Simply develop programs using Object-oriented Principles.
1. Encapsulation
2. Inheritance
3. Abstraction
4. Polymorphism
You may refer to Oracle or any other OOP tutorial web site to learn Object Oriented Concepts deeply.
Is a programming methods related to concepts of Class, and Objects.