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Explain the design process followed in the career so far with focus on user psychology.
1-Conducting researches on customers.
2- Create wire-frames, user flows, process flows and sitemaps to communicate interaction and design ideas
3-Analytical Thinking.
4-Usability
5-Information Architecture
6-User Interface Design
7-Interaction Design
8-Experience Strategy
You should fairly be sure to expect a case study based assessment at its core along with a test of ancillary interpersonal and hard skills depending on the industry or domain the company works with. following might be considered a fair degree of dimension of what they should be looking at
1. Needfinding skills (very very important)
2. Goal definition
3. Articulation of problem statement (just text vs empathy maps depending on how much time the company wants to spend and the fashion they work in)
4. IQ and response to problems (approach to solution is more important)
5. usability vs aesthetics focus in your proposed solution
6. quick draw of the implementation of the solution (for instance wireframes or prototypes, this also helps to judge your familiarity with design tools etc)
7. Metric definition and iteration plan (very very important)
1. Create wireframes
2. Evaluate ready made wireframe
www.w3school.com
www.javatpoint.com
Most likely the ability to quickly describe how an UX analysis/strategy is created (briefly describing user research, how to interperte data, how to translate it into requirements and effectively communicate them, how to validate conclusions, and the influce of budget and time available). Depending on the expertise of people carrying out the interview, this might get into deeper levels of ech stage and its considerations. I found Jakob Nielsen's heuristics a good place to start , not just naming them but by discussing the why, one can then give a rough (or deep depending on the interview) idea of the background knowledge one has of psychoology, pshysiology and emotional aspects of human-computer interaction.
Discuss work at an appropriate level.
Clearly articulare project goals that were balanced with users needs.
Solve interaction or interface problems on the fly.
Communicate well.
1. Design problem2. Getting reqirements(Target audience)3. Best solution for the problem using UCD 4. Explain UX process
To be tested on problem solving tactics and good strategies on designing